Game Projects

As a game designer, I live to tell stories through my creations. Every game concept, every puzzle, and every narrative-driven game universe is a unique experience that I take pride in developing. Games and ideas get me up in the morning, and I hope to deliver such joy to you through my work.

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Fabric Panic

Fabric Panic is a zen-puzzle fashion game, featuring the day-to-day of a seamstress at a fabric boutique. From working with seasonal fabric prints to designing clothes for the citizens of fictional Sakura Town, the player will feel like a true dressmaker in a fairytale universe!

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SEIZE THE CHEESE

Seize The Cheese is a puzzle platformer following the journey of a field mouse named Mousey, who is lost in an old cottage house. Guided by Sir Bitsy the spider, Mousey must find ways to escape by solving puzzles using blocks of cheese!

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DESIGN GOALS: NEW OPERATOR PROPOSAL FOR TOM CLANCY’S RAINBOW SIX SIEGE

A short slideshow produced as a submission to the Womxn Develop Game Design challenge at Ubisoft. The presentation aims to point out what the current roster of operators is missing, some market opportunities, and propose some solutions through adding a new operator.

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Creative Writing